#ifndef SAMPLE_SPV_H
#define SAMPLE_SPV_H

/* Source from sample.hlsl

#version 460 core
#extension GL_ARB_separate_shader_objects : enable

layout(location=0) in dvec2 position;
layout(location=1) in double in_thing;

layout(location=0) out VertexData {
double out_thing;
} VertexOut;

void main() {
    gl_Position = vec4(position, 0.0, 1.0);
    VertexOut.out_thing = in_thing;
}


*/

// Imported from file 'sample.spv'
const uint32_t k_sample_spv[] = {
0x07230203,0x00010000,0x000d000a,0x00000026,
0x00000000,0x00020011,0x00000001,0x00020011,
0x0000000a,0x0006000b,0x00000001,0x4c534c47,
0x6474732e,0x3035342e,0x00000000,0x0003000e,
0x00000000,0x00000001,0x0009000f,0x00000000,
0x00000004,0x6e69616d,0x00000000,0x0000000d,
0x00000013,0x00000020,0x00000022,0x00030003,
0x00000002,0x000001cc,0x00090004,0x415f4c47,
0x735f4252,0x72617065,0x5f657461,0x64616873,
0x6f5f7265,0x63656a62,0x00007374,0x000a0004,
0x475f4c47,0x4c474f4f,0x70635f45,0x74735f70,
0x5f656c79,0x656e696c,0x7269645f,0x69746365,
0x00006576,0x00080004,0x475f4c47,0x4c474f4f,
0x6e695f45,0x64756c63,0x69645f65,0x74636572,
0x00657669,0x00040005,0x00000004,0x6e69616d,
0x00000000,0x00060005,0x0000000b,0x505f6c67,
0x65567265,0x78657472,0x00000000,0x00060006,
0x0000000b,0x00000000,0x505f6c67,0x7469736f,
0x006e6f69,0x00070006,0x0000000b,0x00000001,
0x505f6c67,0x746e696f,0x657a6953,0x00000000,
0x00070006,0x0000000b,0x00000002,0x435f6c67,
0x4470696c,0x61747369,0x0065636e,0x00070006,
0x0000000b,0x00000003,0x435f6c67,0x446c6c75,
0x61747369,0x0065636e,0x00030005,0x0000000d,
0x00000000,0x00050005,0x00000013,0x69736f70,
0x6e6f6974,0x00000000,0x00050005,0x0000001e,
0x74726556,0x61447865,0x00006174,0x00060006,
0x0000001e,0x00000000,0x5f74756f,0x6e696874,
0x00000067,0x00050005,0x00000020,0x74726556,
0x754f7865,0x00000074,0x00050005,0x00000022,
0x745f6e69,0x676e6968,0x00000000,0x00050048,
0x0000000b,0x00000000,0x0000000b,0x00000000,
0x00050048,0x0000000b,0x00000001,0x0000000b,
0x00000001,0x00050048,0x0000000b,0x00000002,
0x0000000b,0x00000003,0x00050048,0x0000000b,
0x00000003,0x0000000b,0x00000004,0x00030047,
0x0000000b,0x00000002,0x00040047,0x00000013,
0x0000001e,0x00000000,0x00030047,0x0000001e,
0x00000002,0x00040047,0x00000020,0x0000001e,
0x00000000,0x00040047,0x00000022,0x0000001e,
0x00000001,0x00020013,0x00000002,0x00030021,
0x00000003,0x00000002,0x00030016,0x00000006,
0x00000020,0x00040017,0x00000007,0x00000006,
0x00000004,0x00040015,0x00000008,0x00000020,
0x00000000,0x0004002b,0x00000008,0x00000009,
0x00000001,0x0004001c,0x0000000a,0x00000006,
0x00000009,0x0006001e,0x0000000b,0x00000007,
0x00000006,0x0000000a,0x0000000a,0x00040020,
0x0000000c,0x00000003,0x0000000b,0x0004003b,
0x0000000c,0x0000000d,0x00000003,0x00040015,
0x0000000e,0x00000020,0x00000001,0x0004002b,
0x0000000e,0x0000000f,0x00000000,0x00030016,
0x00000010,0x00000040,0x00040017,0x00000011,
0x00000010,0x00000002,0x00040020,0x00000012,
0x00000001,0x00000011,0x0004003b,0x00000012,
0x00000013,0x00000001,0x00040017,0x00000015,
0x00000006,0x00000002,0x0004002b,0x00000006,
0x00000017,0x00000000,0x0004002b,0x00000006,
0x00000018,0x3f800000,0x00040020,0x0000001c,
0x00000003,0x00000007,0x0003001e,0x0000001e,
0x00000010,0x00040020,0x0000001f,0x00000003,
0x0000001e,0x0004003b,0x0000001f,0x00000020,
0x00000003,0x00040020,0x00000021,0x00000001,
0x00000010,0x0004003b,0x00000021,0x00000022,
0x00000001,0x00040020,0x00000024,0x00000003,
0x00000010,0x00050036,0x00000002,0x00000004,
0x00000000,0x00000003,0x000200f8,0x00000005,
0x0004003d,0x00000011,0x00000014,0x00000013,
0x00040073,0x00000015,0x00000016,0x00000014,
0x00050051,0x00000006,0x00000019,0x00000016,
0x00000000,0x00050051,0x00000006,0x0000001a,
0x00000016,0x00000001,0x00070050,0x00000007,
0x0000001b,0x00000019,0x0000001a,0x00000017,
0x00000018,0x00050041,0x0000001c,0x0000001d,
0x0000000d,0x0000000f,0x0003003e,0x0000001d,
0x0000001b,0x0004003d,0x00000010,0x00000023,
0x00000022,0x00050041,0x00000024,0x00000025,
0x00000020,0x0000000f,0x0003003e,0x00000025,
0x00000023,0x000100fd,0x00010038
};

/* SPIRV Disassembly


*/

#endif // SAMPLE_SPV_H
